AI Insights · Timothy · October 2021
Top 5 Music Games in Denmark Q3 2021: Performance Insights
Discover the performance of the top 5 music games in Denmark during Q3 2021, including trends in downloads, revenue, and active users.
Throughout Q3 2021, the top music games in Denmark displayed varying trends in downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive look at how each app performed on a unified platform.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. experienced a gradual decline in weekly revenue, starting from around $1.8K at the end of June and dropping to just over $1K by the end of September. Weekly downloads followed a similar downward trend, peaking at 3.7K in early July and decreasing to 2.7K by the end of the quarter. Active users also saw a decline, from approximately 27.9K to 25.2K over the same period.
Tiles Hop EDM Rush Music Game, also from Amanotes Pte. Ltd., maintained relatively stable weekly revenue around $1K for most of the quarter, with a slight dip to $478 in early September before recovering to $950 by the end of the month. Weekly downloads showed a small decline from 1.7K in late June to 1.6K in late September. Active users remained fairly steady, fluctuating between 15K and 18.6K throughout the quarter.
Piano Keyboard & Music Tiles by Gismart Limited had low but consistent weekly revenue, averaging around $300 with a peak of $391 in early July. Downloads were minimal, ranging from 57 to 392 per week, with a noticeable increase to 347 in late September. Active users fluctuated, starting at 185 in late June, experiencing a peak of 434 in mid-July, and ending the quarter at 401.
My Singing Monsters from Big Blue Bubble showed modest weekly revenue, mostly under $300, with occasional spikes, such as $557 in mid-July and $440 in late September. Downloads were consistently low, generally under 200 per week, except for a peak of 309 in mid-September. Active users remained relatively stable, hovering around 1K throughout the quarter.
Geometry Dash by RobTop Games AB demonstrated consistent weekly revenue, averaging around $250 with minor fluctuations. Downloads varied, starting at 2K in late June, peaking at 3K in mid-September, and ending at 2K by the end of the quarter. Active users showed a steady increase, growing from 29.3K in late June to 32.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.